Wave after wave of vampires attack the party until, as midnight drew close, they vanish. Heading into the graveyard, a bleak patch of scrub and stone even paler than the rest of Monadhan, the party finds the remains of the only contact they had who could help them learn how to exit this plane.
Soon a well-dressed gentleman approaches. It is Kas, the Great Betrayer, who invites a bargain. Recover his sword, hidden in Arantor’s lair, and he’ll reveal Arantor’s weakness. A tentative deal is struck.
Moments later, Cuttleblack emerges from the gloom. He also has a deal to make. He’ll assist in the battles against Arantor and his minions, and the party takes him with them when they finally learn how to exit Monadhan. Another tenuous accord is reached.
Arantor’s lair is a twisting maze, full of demon minions, but eventually the party reaches his lair. Using the secrets revealed by Kas, they defeat Arantor and recover Kas’ sword. Cuttleblack is delighted to witness that Kas’ sword is the key to open the portal-exit, and he uses the portal.
Kas arrives and demands his payment, the sword! But the party mocks his demands and leaps through the portal, arriving on the streets of Sigil. [[:urusthestonehearted | Urus ] ]has the sword in his hand, and the portal closes behind them, stranding Kas.
As the portal collapses, the rotting bones of Arantor begin to stir….